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<channel>
	<title>Marko Manriquez</title>
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	<link>http://www.markomanriquez.com/blog</link>
	<description>Collision detection for the eternally distracted mind</description>
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		<title>WaterFall video</title>
		<link>http://www.markomanriquez.com/blog/2010/05/03/waterfall-video/</link>
		<comments>http://www.markomanriquez.com/blog/2010/05/03/waterfall-video/#comments</comments>
		<pubDate>Tue, 04 May 2010 03:25:08 +0000</pubDate>
		<dc:creator>marko</dc:creator>
				<category><![CDATA[Video for New Media]]></category>

		<guid isPermaLink="false">http://www.markomanriquez.com/blog/2010/05/03/waterfall-video/</guid>
		<description><![CDATA[This is a demo of my interactive waterfall prototype using Max/MSP/Jitter with motion sensors.]]></description>
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<p>This is a demo of my interactive waterfall prototype using Max/MSP/Jitter with motion sensors.</p>
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		<title>Video For New Media midterm test.</title>
		<link>http://www.markomanriquez.com/blog/2010/04/05/video-for-new-media-midterm-test/</link>
		<comments>http://www.markomanriquez.com/blog/2010/04/05/video-for-new-media-midterm-test/#comments</comments>
		<pubDate>Mon, 05 Apr 2010 22:22:12 +0000</pubDate>
		<dc:creator>marko</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.markomanriquez.com/blog/2010/04/05/video-for-new-media-midterm-test/</guid>
		<description><![CDATA[Artvertising Berlin, Transmediale 2010 from Julian Oliver on Vimeo.For my midterm, I was inspired by Julian Oliver&#8217;s Artvertising both technically and conceptually as a reimaging and reappropriation of public space.    But how could be take this twist on Augmented Reality or as Oliver calls it &#8220;Improved Reality&#8221; to insert ourselves back into the space [...]]]></description>
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<p><a href="http://vimeo.com/9291451">Artvertising Berlin, Transmediale 2010</a> from <a href="http://vimeo.com/julianoliver">Julian Oliver</a> on <a href="http://vimeo.com">Vimeo</a>.For my midterm, I was inspired by Julian Oliver&#8217;s Artvertising both technically and conceptually as a reimaging and reappropriation of public space.    But how could be take this twist on Augmented Reality or as Oliver calls it &#8220;Improved Reality&#8221; to insert ourselves back into the space as an actor?     </p>
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		<title>biomodul8 &#8211; modular aquaponic system</title>
		<link>http://www.markomanriquez.com/blog/2010/03/31/biomodul8-modular-aquaponic-system/</link>
		<comments>http://www.markomanriquez.com/blog/2010/03/31/biomodul8-modular-aquaponic-system/#comments</comments>
		<pubDate>Wed, 31 Mar 2010 21:50:57 +0000</pubDate>
		<dc:creator>marko</dc:creator>
				<category><![CDATA[Design Frontiers in Biology and Materiality]]></category>

		<guid isPermaLink="false">http://www.markomanriquez.com/blog/2010/03/31/biomodul8-modular-aquaponic-system/</guid>
		<description><![CDATA[BioModul8 is a modular DIY agriculture system for aquaponics — a combination of hydroponics (or water-based planting) and aquaculture (fish cultivation) that is sustainable and aesthetic in form and function &#8211; meeting the growing demand for healthy, sustainable food.]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.markomanriquez.com/blog/bloguploads/bio_modul8_2.jpg" alt="bio_modul8_2.jpg" /></p>
<p><span style="font-family: Helvetica, Verdana, sans-serif; line-height: normal; font-style: italic;">BioModul8 is a modular DIY agriculture system for aquaponics — a combination of hydroponics (or water-based planting) and aquaculture (fish cultivation) that is sustainable and aesthetic in form and function &#8211; meeting the growing demand for he<span style="font-family: Georgia, 'Times New Roman', 'Bitstream Charter', Times, serif; line-height: 19px;"><em>al<span style="font-family: Georgia, 'Times New Roman', 'Bitstream Charter', Times, serif; line-height: 19px;"><em>thy, sustainable food.</em></span></em></span></span></p>
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		<title>Growth Assembly with Sascha Pohflep</title>
		<link>http://www.markomanriquez.com/blog/2010/03/29/growth-assembly-with-sascha-pohflep/</link>
		<comments>http://www.markomanriquez.com/blog/2010/03/29/growth-assembly-with-sascha-pohflep/#comments</comments>
		<pubDate>Tue, 30 Mar 2010 01:08:18 +0000</pubDate>
		<dc:creator>marko</dc:creator>
				<category><![CDATA[Design Frontiers in Biology and Materiality]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Synthetic Biology]]></category>

		<guid isPermaLink="false">http://www.markomanriquez.com/blog/2010/03/29/growth-assembly-with-sascha-pohflep/</guid>
		<description><![CDATA[In the future, machines will be grown on trees.  Then they will eat us for eating them. After the cost of energy had made global shipping of raw materials and packaged goods unimaginable, only the rich could afford traditional, mass-produced commodities.Synthetic biology enabled us to harness our natural environment for the production of things. Coded [...]]]></description>
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<p>In the future, machines will be grown on trees.  Then they will eat us for eating them.<span class="Apple-style-span" style="font-size: 11px; line-height: normal"> </span>After the cost of energy had made global shipping of raw materials and packaged goods unimaginable, only the rich could afford traditional, mass-produced commodities.Synthetic biology enabled us to harness our natural environment for the production of things. Coded into the DNA of a plant, product parts grow within the supporting system of the plant&#8217;s structure. When fully developed, they are stripped like a walnut from its shell or corn from its husk, ready for assembly.Shops have evolved into factory farms as licensed products are grown where sold. Large items take time to grow and are more expensive while small ones are more affordable. The postal service delivers lightweight seed-packets for domestic manufacturers.Using biology for the production of consumer goods has reversed the idea of industrial standards, introducing diversity and softness into a realm that once was dominated by heavy manufacturing.  The product shown here is the Herbicide Sprayer, an essential commodity used to protect delicate engineered horticultural machines from older nature.</p>
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		<title>Suspended Animation installation proposal</title>
		<link>http://www.markomanriquez.com/blog/2010/03/22/suspended-animation-installation-proposal/</link>
		<comments>http://www.markomanriquez.com/blog/2010/03/22/suspended-animation-installation-proposal/#comments</comments>
		<pubDate>Mon, 22 Mar 2010 23:29:02 +0000</pubDate>
		<dc:creator>marko</dc:creator>
				<category><![CDATA[Time]]></category>
		<category><![CDATA[Video for New Media]]></category>

		<guid isPermaLink="false">http://www.markomanriquez.com/blog/2010/03/22/suspended-animation-installation-proposal/</guid>
		<description><![CDATA[ Suspended Animation An interactive installation of biomimicry recreating the sensation of floating or swiming in a glassy, calm ocean filled with Bioluminescent Dinoflagellates (Pyrocystis luluna) &#8211; suspended somewhere between the stars and earth. Interactive elements: Sound &#8211; underwater samples triggered with Max/MSP and/or SuperCollider.Visual &#8211; macro closeup of algae illuminating screen. Similar to Bill Viola&#8217;s &#8220;He Weeps for You&#8221;.   [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: left"><a href="http://www.markomanriquez.com/blog/bloguploads/0aaisawamototoo1.jpg" title="0aaisawamototoo1.jpg"><img src="http://www.markomanriquez.com/blog/bloguploads/0aaisawamototoo1.jpg" alt="0aaisawamototoo1.jpg" /></a></p>
<p style="text-align: left"><a href="http://www.markomanriquez.com/blog/bloguploads/0aaisawamototoo1.jpg" title="0aaisawamototoo1.jpg"></a><span class="Apple-style-span" style="font-weight: bold"> Suspended Animation</span></p>
<p style="text-align: left"><span class="Apple-style-span" style="font-weight: bold"></span>An interactive installation of biomimicry recreating the sensation of floating or swiming in a glassy, calm ocean filled with Bioluminescent Dinoflagellates (Pyrocystis luluna) &#8211; suspended somewhere between the stars and earth.</p>
<p style="text-align: left"><strong>Interactive elements:</strong></p>
<p style="text-align: left">Sound &#8211; underwater samples triggered with Max/MSP and/or SuperCollider.Visual &#8211; macro closeup of algae illuminating screen. Similar to Bill Viola&#8217;s &#8220;He Weeps for You&#8221;.</p>
<p style="text-align: left"><object height="385" width="480"><param value="http://www.youtube.com/v/rBYWVY-R9RU&amp;hl=en_US&amp;fs=1&amp;rel=0&amp;color1=0x3a3a3a&amp;color2=0x999999" name="movie"></param><param value="true" name="allowFullScreen"></param><param value="always" name="allowscriptaccess"></param>          <embed src="http://www.youtube.com/v/rBYWVY-R9RU&amp;hl=en_US&amp;fs=1&amp;rel=0&amp;color1=0x3a3a3a&amp;color2=0x999999" height="385" width="480" allowfullscreen="true" allowscriptaccess="always" type="application/x-shockwave-flash"></embed></object></p>
<p style="text-align: left">&nbsp;</p>
<p style="text-align: left"><strong>Architectural</strong> &#8211; motion-sensitive biomorphic, blobular projection surfaces that move towards you then retrack and recoil.  Similar to Ernesto Neto&#8217;s organic, amorphous installations.</p>
<p style="text-align: left"><a href="http://www.markomanriquez.com/blog/bloguploads/neto-1b1.jpg" title="neto-1b1.jpg"><img src="http://www.markomanriquez.com/blog/bloguploads/neto-1b1.jpg" alt="neto-1b1.jpg" /></a></p>
<p style="text-align: left">&nbsp;</p>
<p style="text-align: left"><strong>Interface</strong> &#8211; tangible UI, breath, vibration motor?</p>
<p style="text-align: left"><a href="http://www.markomanriquez.com/blog/bloguploads/picture-32.png" title="picture-32.png"><img src="http://www.markomanriquez.com/blog/bloguploads/picture-32.png" alt="picture-32.png" /></a></p>
<p style="text-align: left"><strong>Challenges:</strong></p>
<p style="text-align: left">Technical -</p>
<p style="text-align: left">•Algae generate low lumens</p>
<p style="text-align: left">•	Algae luminesce for a very short duration</p>
<p style="text-align: left">•	Algae life span</p>
<p style="text-align: left">Conceptual -</p>
<p style="text-align: left">•	Why add superfluous layers of technology to a naturally occurring phenomenon?</p>
<p style="text-align: left">•	Zooming out, how would this art installation be rendered without the glossy veneer of technology?</p>
<p style="text-align: left">•	Why so many layers of technology?</p>
<p style="text-align: left"> <strong>Why?</strong></p>
<p style="text-align: left">To explore the fundamental processes in living systems and their potential application in architectural and interactive installation.</p>
<p style="text-align: left">How to materialize or capture the somatosensory experience of the suspension of time within an immersive environment.</p>
<p style="text-align: left">To explore themes of biological time and synchronicity with the potential of unicellular (dinoflagellates) and multicellular (humans) to synchronize their respective biological rhythms.</p>
<p style="text-align: left">Further random implementation thoughts:</p>
<p style="text-align: left">Reorient the view by laying down; balancing on something; triggering motion; heartbeat; dream (REM) measurement; brainwaves; breath or blowing on a microphone to agitate the dinoflagelates  the more you blow the more it shakes &#8211; the more they glow the brighter and louder the luminance and sound. Video projected (floor or ceiling mounted?) biomorphic, blobular projection surfaces that move towards you then retrack and recoil (Gaudi/ pattern morphed using Nitinol circulating frame, laser cut paper mask).Low frequency bass vibrates the bed underneight.  Divide screen into quadrants.  Perhaps resample audio stream of 9Beet Stretch to intensify effect of time suspended.</p>
<p style="text-align: left">&nbsp;</p>
<p style="text-align: left"><a href="http://www.markomanriquez.com/blog/bloguploads/catchain2dinoflagellate_alexandrium1.jpg" title="catchain2dinoflagellate_alexandrium1.jpg"><img src="http://www.markomanriquez.com/blog/bloguploads/catchain2dinoflagellate_alexandrium1.jpg" alt="catchain2dinoflagellate_alexandrium1.jpg" /></a></p>
<p style="text-align: left"><strong>Bioluminescence in Dinoflagellates: Basic Facts</strong></p>
<p style="text-align: left">&nbsp;</p>
<p style="text-align: left">Bioluminescence is the light produced by a chemical reaction in an organism. It occurs at all depths in the ocean, but is most commonly observed at the surface. About ninety percent of the organisms that live in the ocean have the capability to produce light.All bioluminescence reactions involve an oxygen oxidation of an organic molecule (luciferin). The reaction is catalyzed by an enzyme called a luciferase.</p>
<p style="text-align: left"><a href="http://www.markomanriquez.com/blog/bloguploads/swiming_glow.jpg" title="swiming_glow.jpg"><img src="http://www.markomanriquez.com/blog/bloguploads/swiming_glow.jpg" alt="swiming_glow.jpg" /></a></p>
<p style="text-align: left">Physical agitation causes the bioluminescence intensity of the enzyme-substrate reaction.The luminescence of one dinoflagellete lasts for 0.1 to 0.5 seconds.Four main uses for an organism to bioluminesce have been hypothesized. It can be used to evade predators, attract prey, communcate within their species, or advertise. Bioluminescence is used to evade predators and acts as a type of burglar alarm defense mechanism in dinoflagellates. Dinoflagelletes produce light when the deformation of the cell by minute forces triggers its luminescence.Most bioluminescence is blue for two reasons. First, blue-green light travels the farthest in water. Its wavelength is between 440-479 nm, which is mid-range in the spectrum of colors. Second, most organisms are sensitive to only blue light.</p>
<p style="text-align: left"><a href="http://www.markomanriquez.com/blog/bloguploads/redtide1.jpg" title="redtide1.jpg"><img src="http://www.markomanriquez.com/blog/bloguploads/redtide1.jpg" alt="redtide1.jpg" /></a></p>
<p style="text-align: left"><strong>Quorum Sensing of Microorganisms:</strong></p>
<p style="text-align: left">Bonnie Bassler delievers a fascinating TED Talk on her discovery of how bacteria &#8220;talk&#8221; to each other, using a chemical language that lets them coordinate defense and mount attacks.</p>
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<p>In 2002, bearing her microscope on a microbe that lives in the gut of fish, Bonnie Bassler isolated an elusive molecule called AI-2, and uncovered the mechanism behind mysterious behavior called quorum sensing &#8212; or bacterial communication. She showed that bacterial chatter is hardly exceptional or anomolous behavior, as was once thought &#8212; and in fact, most bacteria do it, and most do it all the time. (She calls the signaling molecules &#8220;bacterial Esperanto.&#8221;)The discovery shows how cell populations use chemical powwows to stage attacks, evade immune systems and forge slimy defenses called biofilms.
<p style="text-align: left">For that, she&#8217;s won a MacArthur &#8220;genius&#8221; grant &#8212; and is giving new hope to frustrated pharmacos seeking new weapons against drug-resistant superbugs.Image of bioluminescent red tide event at a beach in Carlsbad California showing brilliantly glowing crashing waves containing billions of Lingulodinium polyedrum dinoflagellates. The phenomenon is thought to have something to do with quorum sensing. (quorum sensing is the ability of bacteria to communicate and coordinate behavior via signaling molecules.)</p>
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		<title>Amorphous Anemones: Elastic Membranes</title>
		<link>http://www.markomanriquez.com/blog/2010/02/21/elastic-membranes/</link>
		<comments>http://www.markomanriquez.com/blog/2010/02/21/elastic-membranes/#comments</comments>
		<pubDate>Mon, 22 Feb 2010 00:26:56 +0000</pubDate>
		<dc:creator>marko</dc:creator>
				<category><![CDATA[Design Frontiers in Biology and Materiality]]></category>
		<category><![CDATA[Design Frontiers]]></category>
		<category><![CDATA[PCOMP]]></category>

		<guid isPermaLink="false">http://www.markomanriquez.com/blog/2010/02/21/elastic-membranes/</guid>
		<description><![CDATA[Amorphous Anemones What if these structures were motion sensitive and opened or closed by your prescence?  I propose to animate these cellular inspired zip-tie lattices utilizing Nitinol or Muscle Wire morphing and contoring using motion sensors.  Additionally, I might integrate LED’s and video projection upon a scrim covered curtain to illuminte the texture – glowing [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.markomanriquez.com/blog/bloguploads/zipties.jpg" title="zipties.jpg"><img src="http://www.markomanriquez.com/blog/bloguploads/zipties.jpg" alt="zipties.jpg" /></a><span class="Apple-style-span" style="font-family: Arial, 'Times New Roman', Times, serif; font-style: italic; font-weight: bold">Amorphous Anemones</span><!--StartFragment-->
<p class="MsoNormal"><span style="font-family: Arial">What if these structures were motion sensitive and opened or closed by your prescence?<span>  </span>I propose to animate these cellular inspired zip-tie lattices utilizing Nitinol or Muscle Wire morphing and contoring using motion sensors.<span>  </span>Additionally, I might integrate LED’s and video projection upon a scrim covered curtain to illuminte the texture – glowing in intesnsity according to the motion of a passerby.<span>  </span>The overall aim of the prototype is to create an immersive amorphous environment reminiscent to the undulating movement of sea anemones.  This project is inspired and based upon the following installation below:</span></p>
<p class="MsoNormal"><span style="font-family: Arial"><strong><em><span class="Apple-style-span" style="font-family: Georgia, 'Times New Roman', Times, serif; font-style: normal; font-weight: normal"><a href="http://www.sabin-jones.com/arselectronica.html" target="_blank">Branching Morphogenesis</a></span> </em></strong></span><span style="font-family: Arial">explores fundamental processes in living systems and their potential application in architecture. The project investigates part-to-whole relationships revealed during the generation of branched structures formed in real-time by interacting lung endothelial cells placed within a 3D matrix environment. The installation materializes five slices in time that capture the force network exerted by interacting vascular cells upon their matrix environment.<o:p></o:p></span></p>
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		<title>Introducing the Disconome</title>
		<link>http://www.markomanriquez.com/blog/2009/12/02/introducing-the-disconome/</link>
		<comments>http://www.markomanriquez.com/blog/2009/12/02/introducing-the-disconome/#comments</comments>
		<pubDate>Wed, 02 Dec 2009 10:13:30 +0000</pubDate>
		<dc:creator>marko</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[PCOMP]]></category>

		<guid isPermaLink="false">http://www.markomanriquez.com/blog/2009/12/02/introducing-the-disconome/</guid>
		<description><![CDATA[This is my cheap attempt at a Monome knockoff (a truly elegant media controller) and a sketch of my PCOMP final.  Still have not determined how far I want/need to extend the functionality of the device: Do I restrict the media controller to 2 discs, modeled after a dj setup, or offer some capacitor touch [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.markomanriquez.com/blog/bloguploads/disconome.gif" title="disconome"><img src="http://www.markomanriquez.com/blog/bloguploads/disconome_sm.gif" alt="disconome" /></a>This is my cheap attempt at a Monome knockoff (a truly elegant media controller) and a sketch of my PCOMP final.  Still have not determined how far I want/need to extend the functionality of the device: Do I restrict the media controller to 2 discs, modeled after a dj setup, or offer some capacitor touch screen or &#8220;virtual&#8221; photocell buttons?  Must consider the range of applications for the media controller with specific use cases (e.g. dj, vj, Max/MSP, other PCOMP projects).  I&#8217;m interested in having the Disconome (working title) communicate using firmware called SensorBox, which gets the input from all the pins on the Arduino and sends it over serial to a Max patch. From there, have the Max patch port over to Ableton Live that shows up as a MIDI channel dramatically controlling pitch of <a href="http://www.park.nl/park_cms/public/index.php?thisarticle=118">Beethoven&#8217;s 9th symphony.</a></p>
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		<title>Monome at ITP</title>
		<link>http://www.markomanriquez.com/blog/2009/11/18/monome-at-itp/</link>
		<comments>http://www.markomanriquez.com/blog/2009/11/18/monome-at-itp/#comments</comments>
		<pubDate>Thu, 19 Nov 2009 03:12:08 +0000</pubDate>
		<dc:creator>marko</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[monome]]></category>
		<category><![CDATA[music]]></category>

		<guid isPermaLink="false">http://www.markomanriquez.com/blog/2009/11/18/monome-at-itp/</guid>
		<description><![CDATA[  Brian Crabtree was super awesome enough to drop by and speak about the origins of Monome as a sustainable, opensource company that makes amazingly minimal yet versatile, handcrafted instruments for the digital age.  I really appreciated his “business” ethics and the fact that he was a fellow graduate of the ICAM program at UCSD, my alma mater.  He began [...]]]></description>
			<content:encoded><![CDATA[<p><font class="Apple-style-span" face="Verdana, Arial, Helvetica, sans-serif"><span class="Apple-style-span" style="font-size: 11px; line-height: 14px"> <!--StartFragment--> </span></font><font class="Apple-style-span" face="Verdana, Arial, Helvetica, sans-serif" size="3"> </font><font class="Apple-style-span" face="Verdana, Arial, Helvetica, sans-serif" size="1"> </font><font class="Apple-style-span" face="Verdana, Arial, Helvetica, sans-serif" size="3"> </font><font class="Apple-style-span" face="Verdana, Arial, Helvetica, sans-serif" size="3"> </font><font class="Apple-style-span" face="Verdana, Arial, Helvetica, sans-serif" size="3">
<p class="MsoNormal"> <a href="http://www.markomanriquez.com/blog/bloguploads/graymonome.jpg" title="grayscale monome"><img src="http://www.markomanriquez.com/blog/bloguploads/graymonome.jpg" alt="grayscale monome" /></a></p>
<p class="MsoNormal"><span style="font-size: 11pt; font-family: Verdana">Brian Crabtree was super awesome enough to drop by and speak about the origins of <a href="http://monome.org/" title="Monome">Monome</a> as a sustainable, opensource company that makes amazingly minimal yet versatile, handcrafted instruments for the digital age.<span>  </span>I really appreciated his “business” ethics and the fact that he was a fellow graduate of the <a href="http://visarts.ucsd.edu/undergraduate/major/icam" title="ICAM">ICAM</a> program at <a href="http://www.ucsd.edu/" title="UCSD">UCSD</a>, my alma mater.  He began and ended the presentation busting out an <span style="font-family: arial, sans-serif; font-size: 17px; line-height: normal; border-collapse: collapse; white-space: pre; -webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px" class="Apple-style-span">improvised performance using a 8 x 8 monome using the opensource <span style="border-collapse: separate; font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 14px; white-space: normal; -webkit-border-horizontal-spacing: 0px; -webkit-border-vertical-spacing: 0px" class="Apple-style-span"><a href="http://wiki.monome.org/view/AppMaxMspMlr" title="mlr" style="color: #e8672e; text-decoration: none">app (max/msp) mlr</a> he wrote<span style="font-size: 15px; line-height: 20px" class="Apple-style-span"> </span></span></span></span></p>
<p></font><font class="Apple-style-span" face="Verdana, Arial, Helvetica, sans-serif" size="3"><!--EndFragment-->   </font></p>
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		<title>PCOMP Final Project proposal</title>
		<link>http://www.markomanriquez.com/blog/2009/11/18/pcomp-final-project-proposal/</link>
		<comments>http://www.markomanriquez.com/blog/2009/11/18/pcomp-final-project-proposal/#comments</comments>
		<pubDate>Thu, 19 Nov 2009 00:03:28 +0000</pubDate>
		<dc:creator>marko</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[PCOMP]]></category>

		<guid isPermaLink="false">http://www.markomanriquez.com/blog/2009/11/18/pcomp-final-project-proposal/</guid>
		<description><![CDATA[My aim is to create prototype of a larger installation piece that deals with themes recovery, redemption and resurrection. Design a tree that arcs through various stages of life, death and rebirth. The first stage shows a tree with paper leaves inscribes with sections from my diary. In the second stage, the leaves shake, ignite [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.markomanriquez.com/blog/bloguploads/ephemeralscreens_spirits_web.jpg" title="Shaking the Spirits"><img src="http://www.markomanriquez.com/blog/bloguploads/ephemeralscreens_spirits_web.jpg" alt="Shaking the Spirits" /></a>My aim is to create prototype of a larger installation piece that deals with themes recovery, redemption and resurrection.  Design a tree that arcs through various stages of life, death and rebirth.  The first stage shows a tree with paper leaves inscribes with sections from my diary.  In the second stage, the leaves shake, ignite and fall as burning embers, smoldering.  The third stage has a mist decend onto the tree from above.  The mist acts to extinguish the leaves as well as a medium.  The fourth stage has two revolving projectors casting an image of the tree in full bloom where the messages inscribed on the burnt leaves are finally revealed.</p>
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		<title>Suspended Animation</title>
		<link>http://www.markomanriquez.com/blog/2009/11/16/suspended-animation/</link>
		<comments>http://www.markomanriquez.com/blog/2009/11/16/suspended-animation/#comments</comments>
		<pubDate>Tue, 17 Nov 2009 00:44:55 +0000</pubDate>
		<dc:creator>marko</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.markomanriquez.com/blog/2009/11/16/suspended-animation/</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.markomanriquez.com/blog/bloguploads/maya.jpg" title="maya.jpg"><img src="http://www.markomanriquez.com/blog/bloguploads/maya.jpg" alt="maya.jpg" /></a></p>
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