Interactive Parametrics
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I was really happy to attend a talk with Marius Watz, one of my longtime Parametric modeling is still an obscure term among anyone but design geeks and architects but give it 3-7 years and you will be seeing 3d printers and laser cutters and the like at your nearest Kinko’s(need to engrave happy birthday mom on a custom iPhone cover in 5 min? click. done). The term parametric modeling is somewhat redundant but essentially its modeling forms as a system of generative rules, controlled by parameters that describe distinct qualities of that form. When I was a kid, the first thing that attracted me to art was the beauty of its minimal order, found in book of aesthetics and math such as Design and Logic. Now with rapid prototyping and CNC, I realize i can make what was once only possible in this long fabled cyberspace tangible. these parabolic bits extruded into physical space of mazes and sculpture splashed with the softness of color’s mood. I’ve been tinkering with some of Marius’s code and the next steps I’d like to see are in color gradations around the arc, camera nav using BoxD2 and further integration of ControlP5. The real trick is morphing a pretty object into a valid data visualization so the real trick is to how to import CSV data into radians. Like most visual pieces, this one’s impact is confined to the scale of screen resolution. Further progressions will be of laser cut cardboard (freely available) to section, slice and stack together as recursive patterns on a more sculptural scale. I want to break free of the confines computer arts been locked into the same way computer graphics where before more sophisiticated graphics cards. Data visualizations existing on many scales but personal, networked and reactive as wearable fabrications rendered on a laser etched ring or jewelry or CNC milled as a color coded sculpture illuminating environmental, personal social media or other exogenous metrics. Physical mock-ups coming as soon as I can get into the digifab shop. Until then, some inspiration. http://workshop.evolutionzone.com/ http://forum.processing.org/topic/announcing-first-release-of-modelbuilder-library http://code.arc.cmu.edu/ http://www.interactivefabrication.com/projects/ http://mwatz.tumblr.com/ http://www.flickr.com/photos/watz/ http://www.openscad.org/ Not only code is scavenged without mercy, a whole range of reference material on algorithms is scoured:
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